27.2.13

Mogu did it: possessions of the Thunder King

Throne of Thunder: Twin Consorts.

How to dig yourself deeper into a hole in three simple steps:

  1. Create a vibrant world with a wide range of characters, only to introduce new species with each expansion that come only in the default (male) gender.
  2. Create a female model for one of these races post-launch. Make it hypersexualised, and limit its appearance to one boss fight. Be sure to give it a name that describes it in terms of its relationship with a male character.
  3. Release a blog post in which all other bosses are discussed in terms of fight mechanics and design team influences with jokes ahoy. In the section about this new Female Fight, neglect to do this, and instead neatly justify step two with a design team within a design team. Be sure to put extra emphasis on women as trophies for bonus depth.

Done? Congratulations, I bet you can barely see daylight that far underground!

24.2.13

Arctic imposters

Lies and deceit.

So I was working toward VP cap on my paladin roughly twenty minutes ago when a seemingly everyday question was asked in guild chat: why is Orgrimmar full of polar bears? All the critters are polar bears.

Being super duper knowledgeable and that, I suggested that a mage or two had gone on a poly spree.

No, said my guildie. They don't have any active effects on them.

Perplexed, I logged over to Nyxrinne to have a look at these not-polyed critters. And you know what? I still have no idea what's going on here, but it's kinda brilliant.

19.2.13

Warcraft at the Oscars

Warcraft Oscars

So, Matty of Sugar & Blood is hosting a transmogrification contest based on favourite films, and I thought I’d take a stab at producing a proper entry.

This past year has been fairly disappointing for me in terms of film: I haven’t been able to go to the cinema all that often, and I haven’t much liked the majority of what I have seen. I did, however, enjoy Snow White and the Huntsman almost unreservedly, and it features women leads in brilliant costumes. Suffice to say, my choice of film to represent in transmog form was almost made for me.

I should note that, while I was faffing around with the huntsman, Kaitz beat me to it with this film. You can see her transmog sets here. As you’ll soon see, mine are much less accurate…

18.2.13

20 days: Introduction

I FOUND IT IN MY PHOTO FOLDER AND IT MADE ME LAUGH STOP JUDGING ME.

I’ve been dithering over whether to take part in the various ‘twenty days’ challenges that have been popping up all over my RSS reader.

My brain is a stubborn lump, y’see. It notes that I’ve updated within the last three or four days and it decides it doesn’t want to write that concluding paragraph for an otherwise-finished post. If I was updating with a 20 days post every day, well, I don’t think I’d get anything else written.

And yes, that is an admission that I’m not entirely on top of this ‘self motivation’ gig. I am working on it, alright.

I’ve come to the conclusion that my best bet is to answer questions on a once-weekly basis, leaving the rest of the week to normal posts. The next twenty Mondays, therefore, will be dedicated to Saga’s 20 Days of Blogging Challenge. I’m thinking Friday can host my attempts at prose, but we’ll see about that. For now, onward.

16.2.13

Touch of Death: it’s no execute

Touch of Death versus Hogger. Who else?

In retrospect, I should have anticipated the downside to naming a blog after a class skill: luring people in search of Actual Information to a blog full of rambling and silliness.

To all the WoW players who’ve stumbled here while searching for the details of the monk ability, I'm sorry. Here’s a run-through of the basics as they stand.

Baseline

Touch of Death is learned at level twenty-two.Touch of Death. Image by Nyxrinne.

At a cost of three chi, Touch of Death will instantly kill non-player targets, but it can only be used on foes whose health is equal to or lower than yours. This is the actual number of hit points they have, not the percentage: as a levelling monk, you’ll find you can essentially one-shot some mobs from full health with this skill.

Touch of Death requires melee range to use, and has a 1.5 minute cooldown.